Aali Name: Dame Aalikiir Khiiriisom Khaanmii Eikusdi Piirirshu-Meshrumiikiim, Knight of the Imperium (Jean)
    Race: Human, Female     Age: 39 (Birthday: 219-1075 )     Height: 71 Inches(5ft 11)     Weight: 150 lbs     Eye Color: Black
    Complexion: Albino     Handed: Left     Hair: Short White     Expression: Carefree     Voice: Normal     Feature: Round Face
    Personal Characteristic: Poor sense of smell but Excellent Hearing     Personal Habits: Honest     Hobby: Politics
    Parent's Jobs: Mom: Ground Vehicle factory worker     Dad: Furniture Factory Worker

Homeworld: Regina/(Regina) [White Prime, Red Companion & Red Dwarf, Dense Atmo, Wet, Norm Grav,
    Strict Impersonal Bureaucracy,   Average Interstellar tech]

College: Khannimar Technical Institute (Regina)  Major: Aerospace Engineering,  Minor: Cultural Anthropology)

        Strength: B     Dexterity: A     Endurance: B     Intelligence: B     Education: B     Social: B (5)
        Luck: 19     Self Loyalty: 9     Morals: 9     Charisma: A     Perception: 9     Morale: C     M/V: 5

Career: SubLieutenant(Imperial Navy)  -  Captain(Imperial Interstellar Scout Service (Rank: O-6)

Decorations:                                                                           Scars:
  Silver Asteroid                                                                          Surgical scars and internal organ damage due to a blunt force groin injury
  Imperial War Defense Medal                                                    Scatter shot wounds along right lower back and hip(Shotgun)
  Fifth Frontier War Service Medal
  "Shalah-Kar"["Order of Combined Valor", Equivalent: US Bronze Star]


Weapons Data:     Low    High Weakened
  Weapon:     Skill:     Custom:     Electronics:     Str/Dex:     DM:     Str/Dex:     DM:       Blow:     Total:     Damage:  
Custom Gauss Rifle     +2         +1         +3         7-       -2         A+       +2         ---       +8       4D6(A)  
Custom Gauss Pistol     +2         +1         +1         7-       -2         A+       +1         ---       +5       4D6  
Custom Snub Pistol(6 shooter) #1     +2         +1         +1         7-       -2         A+       +1         ---       +5       HE: 4D, HEAP: 4D, Tranq: Variable  
Custom Snub Pistol(6 shooter) #2     +2         +1         +1         7-       -2         A+       +1         ---       +5       HE: 4D, HEAP: 4D, Tranq: Variable  
Custom Snub Pistol(Semi-Auto)     +2         +1         +1         7-       -2         A+       +1         ---       +5       HE: 4D, HEAP: 4D, Tranq: Variable  
Custom Bullpup Combat Shotgun     ---         +1         +1         4-       -1         9+       +1         ---       +3       4D6  
Custom Combat Shotgun     ---         +1         +1         4-       -1         9+       +1         ---       +3       4D6  
Taser Pistol       0         ---         +1         7-       -2         A+       +1         ---       +1       5D6(Special/non-lethal )  
Custom 9 mm Revolver       0         +1         ---         7-       -2         9+       +1         ---       +2       3D6  
Laser Sword, Custom     +1         +1         ---         6-       -2         A+       +1         -3       +3       2D6  

Skills:
  Administration 2: Familiar with paperwork required in usual circumstances and able to improve the flow of papers as well as correct filing of paperwork.
  Brawling 0: Familiar with brawls though unable to keep control of your own space or judge targets in a melee.  Familiar with the basics of fighting but may hurt yourself
        in combat.  Might avoid the worst from attacks you can see coming
  Carousing 1: Able to easily work drunks and the naive but not on firm ground when generally working a room.  Able to reel in data and encourage those willing
        to talk but taking a risk when trying to get "extra" information.  Should not try to get the tight lipped to talk.  Also, not adept at being "un-noticed" sometimes when
        data mining.
  Computer 1: Basically trained in Operating system commands and manipulating and scheduling program runs.  Able to manage cues and provide basic responses to
        program failures.  Able to write very basic software in high level languages and on systems providing significant programmer support and help.
  Laser Sword 1: Basically trained in the use of this weapon.  You can not do anything difficult with the weapon and significant anti-laser armor will render
        basic skills useless
  Leader 0: Aware of how to harness the attention of a crowd, group or unit and direct it.  Able to determine when this ability is being used on groups to enhance
        or engender strong emotions or reactions.
  Electronics 2: Experienced in Board diagnosis and identification, fully familiar with electronic theory and power draw/flow.  Familiar with the basics of circuit
        design and implementation.  Able to design basic facility wiring and service.
  Engineering 4: Capable of managing engineering systems and operations.  Trained in component design and able to perform with the needed resources and
        support.  Trained with all aspects of engineering theory and able to manage material handling processes and design.  Able to provide those basically trained
        in a discipline (electronics, plumbing, etc..) assistance and further training to accomplish most tasks.  Also able to diagnose and debug most systems with
        effort in level with the obscurity of the issue..(IE: Obscure issues will be more difficult)
  Mechanical 2: Comfortable with shop tools, this person is able to diagnose common and evolving structural faults.  Able to handle basic repair alone and to
        assist in significant and difficult repairs.  Able to achieve basic jury rigs in situation where components or needed parts are not available.  An able team
        member in resolving serious or complex device and component failures.
  Neural Stent 2: Intermediate training to access the neural stent hardware through less intense concentration.  Able to visualize the "Brain" and "Outside"
        components of the stent hardware to access external port and security hardware and software componenets needed to establish device connections outside the
        stent hardware.  Needing less intense concentration to visualize external device ports and connective software to access internal device applications.  Needing
        significant concentration to access basic software applications, manage and understand data flow to and from external ports and applications Extreme
        concentration will allow a user to access and manage more complex applications and data flow.
  Research 1: Basically skilled in laying out and determining the needs of gaining information on specified items and used to researching data sources by cataloged
        methods.  Familiar with the general classes of generally available information sources and searching data catalogs for less standard information sources.
  Swimming 1: Experienced at basic pleasure and recreational swimming under normal conditions with trained rescue supervision available
  Vacc suit 2: Familiar with donning and sealing a vacc suit, clearing and recharging the personal life support systems.  Understands the basics of cleaning and
        maintaining the system.  This character should have suits periodically given long term servicing by a professional and should have his seals checked by
        another as a precaution before use, especially when donned in an emergency.
  Wheeled Vehicle 1: Familiar with the basic control and operation of this vehicle class under clear and normal conditions.  Should not attempt less usual maneuvers,
        speeds or operation outside normal usage.  Not trained in anything but the basic maintenance.  Should bring any vehicles under their responsibility to a professional
        for regular maintenance as well as repairs.
  Zero-G Operations 1: Educated in the basics of null grav fighting including an understanding of anchoring, intertia and the use of motion in a fight
  Zero-G Weapons 2: Familiar with working freeform in free fall, bracing, launching, and using inertia to avoid or absorb attacks and to enhance making attacks
        or gaining an upper hand against a foe.  Not particularly skilled in the use of this knowledge but able to easily get the upper hand against those unskilled
        in null gravity situations.

Personal History: Born on Regina(a warm world just smaller than Earth with a dense oxygen Ni/Oxy atmosphere, 80% covered in fluid and ice with a population near 730 million).  Regina has many open and inviting places with just a few over-populated slums in-between the working class communities spanning the dirt-side population.  Many live in floating cities, run by an Impersonal bureaucratic Government(members of the Aledon House – Duke Norris' family).  Regina is very "plugged in" to the interstellar community and very familiar with both the calls to service and the need to act.  Service is honored, be it social or military.  While it sounds ridiculous to outsiders, it is known on Regina that "Knowledge is power, but Power is even more powerful".

At 18, Aali was a tall thin albino whose very round face and noticeably black eyes stood out.  Her thin frame was deceptive, with whip cord muscles and a hidden strength.  Noticeably stronger, and a bit more agile, than the average woman, she could hold her own in the fights of her youth, ignoring punches to win rather than dodging strikes.  Despite her appearance, her charisma gained her the allies and friends that kept her from having to fight.  She also benefitted from a better than normal ability to ignore the distractions, annoyances and even physical discomforts she might face along the way.  But she was no coward, and it only took pushing her hard enough to learn she could hit.

Aali was outspoken and direct when the need arose.  Intelligent, if not a leader, and confident.  Assured and ready to take a stand if pushed.  She'll team up with those she trusts, but is no fool when others want to use her strengths for their own cause.  The child of factory workers, she's confident with her abilities and comfortable as 'one of the crowd'.  Her basic education is just better than average for the Regina system, which is frontier but by no means backwater.  Her status was between the "upper edge of the lower class" and "lower edge of middle class".  Her outlook, Pragmatic.  Loyal to the ideals of her home society, which included social service, honoring the good of others over personal gain, but able to set them aside when it's needed.  She had a fairly comfortable childhood compared to her peers.  That didn't mean luxury but did mean better than her neighbors.  This led to a quiet confidence, proving herself early and developing a sense of self and confidence.  At age 18, she retained a sense of wonder that mixed with a firm sense of reality.  This allowed her to mix pragmatism and fantasy into her view of the universe.  Though she often allows that fantasy to cross over the line to haze her level of honesty.  Her hobby is politics.

Family:   Father: Ruskinkhar
  Mother: Khulashu
  Brother: Karkuzam (Enlisted in the Imperial Army)
  Three Sisters: Engesdur(An officer in the Navy of Regina and the Imperial Navy), Dalia and Irgiga (An officer in the the Imperial Navy)

Born: 219-1075
The Fourth Frontier war began in 1082, when Aali was seven years old.  Reactions to the 'false war' were a minor note in her childhood.  Still, stories of the 1084 "Battle of the Two Suns", an Imperial victory that ended the war, were certainly part of her nine year old awareness.  Knowing their options were limited unless she escaped the few local opportunities, Aalikiir's father worked hard to make sure all his children had the opportunity to leave the neighborhood.  As a lesser of many siblings, with much less available to "Aali", her father was still able to pay for her to attend college.

1093 to 1097: Khannimar Technical Institute (Regina / Regina) Graduated academically, and from ROTC, with an Aerospace Engineering Major and Cultural Anthropology Minor.  Commissioned O-1 in the Imperial Navy, due to her ROTC Standing.

1097 Assigned: 2,147th Technical Training Squadron (Regina / Regina)
After graduating college, Ensign Piirirshu applied for, and was assigned to, naval technical training.  She was ordered to attend a year's civilian schooling at the University of Regina.  She finished her training with a firm but basic understanding of starship engineering and interstellar physics.  At the end of the year, Piirirshu was promoted to SubLieutenant (O-2)

1098 Assigned: 1536th Training Squadron, Regina Naval Base(Regina / Regina)
Assigned to attend the Imperial Navy Command College on Regina, SubLieutenant Piirirshu studied electronics based subjects, combining engineering processes and electronics support.

1099 Assigned: 1168th Flight Training Squadron( Regina / Regina )
SubLieutenant Piirirshu was assigned, as a staff officer, to a unit of trainees in ship operations.  She underwent enhanced engineering training while also handling her duties supporting her unit.  It was noted that Aali frequently wanted to surpass her duties, heading into physics lab to explore and experiment.  Despite her ability to swiftly learn skills, it was feared the SubLieutenant would risk her level of alertness, losing sleep, in order to pursue non-combat goals.  She was not considered appropriately disciplined to control a vessel's heart.

1100: 1059th Recruiting Wing, Inthe Naval Command(Regina Subsector)
With the concerns of her Commanders noted, SubLieutenant Piirirshu was assigned a staff position in the recruiting wing.  Her duties were frequently administrative or social.  Leaving the Regina system for the first time, as part of this duty, SubLieutenant Piirirshu got to visit the Pixie, Feri, Roup, Yori, Inthe and Efate systems.  Despite her efficiency, it was plain to her associates that she was not necessarily a good match for the Imperial Navy Officer Corp.  So at the end of her four-year enlistment, SubLieutenant Piirirshu was not offered re-enlistment.

Isolated and unwilling to return home or take a second-rate port job, Aali took the easy way out for the first time in her life, simply because this was the first time there "was" an easy way.  With her gear already packed, she turned on the balls of her feet and entered a recruiting office for the IISS, with her technical certifications in hand.  After spending some of her savings during a brief period of investigation, she was allowed to enlist in the Scouts at her current rank, and was assigned to the 'Administration' branch of the Bureaucracy.

1101: Assigned: 4489th Support Squadron, Inthe Scout Base (Regina)
Following the lengthy administrative and transfer processes, SubLieutenant Piirirshu was assigned to liaison duty serving the Inthe Scout base and maintaining craft for VIP's.
Dealing with her situation professionally, and exhibiting significant skills and value to the service, Aali was promoted to Lieutenant.
She spent most of her free time digging into her work and starting to learn her way around vacc suits.
SubLieutenant Piirirshu spent the entire year in the Inthe system.

1102 Assigned: Aspirant Endeavor (IISS Modified 100 ton Sulieman II Scout ship) Classified Operations
While en route, via the Risek and Rhylanor systems, to reassignment as crew aboard the Scout Cruiser IISS Epsilon Blade.  The Blade was redirected from the Equus System to the Derchon System.  There, she and three others were transferred to the modified IISS Aspirant Endeavor, camouflaged as a speculative miner.  After arriving, the crew were briefed on an anomaly that had "appeared" on the system's outer edge, then jumped out, designated the 'Derchon Anomaly'.
      Derchon/Lunion (Spinward Marches) B000544-B M0 V M7 D [Gas Giants 1, Planetoid Belts 0 ]
    The Imperial-aligned frozen Lunion Subsector world had a trace oxygen-nitrogen atmosphere.  It contained an IISS base tasked to watch Sword Worlds military activity.

The 'object' spotted in the Derchon system mysteriously jumped in-system, crossed the system at extreme velocity on a coreward to coreward trailing vector, and jumped out.  Sensor scans showed it had a rapid spin or tumble, massing 1,000 to 2,000 tons, with a high albedo and emitting high radioactivity!  The crew of the Endeavor were briefed on a further, and classified, mission trying to follow the anomaly.  Despite its apparent vector, towards the distant (12 parsecs) Rhylanor system, computer data suggested it might have jumped to the Biter system in the Sword Worlds Confederation!  As a result, the crew were tasked with infiltrating the Biter System defenses under the cover of a Belter ship.

En route, the ship transited the Ivendo, Quiru, Resten, Lunion, Ianic, and Adabicci systems.  Despite no data of the object appearing in the Adabicci System, the crew filled their spare tanks there, allowing a double jump, and jumped to Biter.  Once in-system, they found forces there on moderate alert, and were targeted for inspection.  Knowing they couldn't outrun the inspector, the crew came up with an improvised plan to take out the boarding party and counter attack the in-bound cutter.  Despite injuries received, Aali was able to defend the air lock as other scouts boarded and disabled the inspection cutter's crew.  Setting the Sword Worlds ship to self-destruct and crippling her comms, the crew of the Endeavor jumped out spinward, to give the impression they were pirates, and headed to the Caladbolg IISS base via the Iron, Mithril and Gunn systems.

At that base, Aali underwent follow up medical procedures after the in-transit work done, and was issued a Silver Asteroid for her wounds.  The Derchon Anomaly Intercept Mission (DAIMISS) was classified as "Highly Sensitive" and "Top Secret".  The crew and the Endeavor itself were transported back to the Lunion System within an Imperialines cargo transport.  As a result, they learned of significant additional secrecy surrounding the classified work done for the Imperial military by the Imperialines MegaCorporation, not to mention learning of a class of transport able to "Jump-6" despite being publicly rated as "Jump-4".  As part o their various missions, Aali and her crew had passed through the Biter, Caladbolg, Wardn, Shirene, Rhylanor, Lunion, Equus, Risek, Ivendo, Resten, Derchon and Adabicci systems.

1103: Assigned: ISS Shasduddii Muidka(1,000 ton Frontier Frigate) Operations in the Lunion Subsector.
Aali spent the next year working as the number two engineer, supporting teams recovering data from observation 'droids scanning the Imperium's border with the Sword Worlds Confederation.  During this assignment, Aali spent significant time working in vacc suits and firming up her skill using those systems.  During its operation, the Muidka visited the Lunion, Adabicci, Ianic, Zaibon, Tenalphi, Wardn, Olympia, Smoug, Derchon, Rabwhar and Arba systems.

1104: Reassigned Commander ISS Shasduddii Muidka(1,000 ton Frontier Frigate) for a special mission
Promoted to Lieutenant Commander, Piirirshu was ordered to return to the Biter system via the Adabicci system, jumping to the system's outer extents.  They were to use the Muidka's sensor suites observing a rumored build up of forward Sword World forces.  The team successfully infiltrated the system's outer reaches and spent time rotating defensive duties while on-board sensor specialists worked to capture data on naval activities in-system.  The ship eventually left the system after months on station.  Aali returned to the Lunion system near the end of the year with a true appreciation of ship's weapons and zero-g operations.

1105: Assigned: 3872nd Pilot Services Command (Lunion Scout Base / Lunion)
Having re-enlisted, Lt. Commander Piirirshu worked managing teams of engineers in-system for training and skills upgrades.  During her service, Aali managed to get a more comprehensive grip on both the use of a vacc suit and managing ship's missile systems.  Both of these were considered significantly valuable as tensions rose and suspicions of Sword World naval activity rise.  As the year came to a close, she was promoted to the rank Commander.

1106 Assigned: 3022nd Training Wing, Resten Scout Base, Lunion Subsector
Recognized for her talent in administration, Commander Piirirshu was assigned support duties in the training and operations structure of the command.  During a very boring year flying a desk, Aali worked out a lot and hung on word from the news feeds about rising Ine Givar activities and increasing tensions.

1107: Assigned: Command of the ISS Asigu Guukun(150 ton Serpent Class Scout ship) Operations on the Lunion
Subsector.  Glad to be back in space, Commander Piirirshu led her crew to recover monitoring data from 'droids observing activities in the Sword Worlds Confederation.  They encountered the IMS Wana-wana Pu, in July in the outer Olympia system, and learned of a Sword Worlds thrust against the Wardn system's main world and scout base.  That was how Aali learned of the beginning of the Fifth Frontier War.  Acting decisively to defend the merchanter, Aali managed to bring her ship and the civilians into the Spirelle Scout base despite the presence of harassing Sword World forces.  The Asigu Guukun held in-system, for orders from the 213th Fleet(in the Lunion system) with other Imperial assets in-system.  Given the specialized class of her vessel, the Asigu Guukun was ordered to the Icetina System(Lanth) when it became clear Sword World forces could not seriously breach the line into Lunion subsector.  In its travels, the Guukun transited the Resten, Wardn, Smoug, Olympia, Tenalphi, Adabicci, Derchon, Lunion, Resten, Skull, Icetina and Zaibon Systems.

1108: Retained in Assignment as the ISS Asigu Guukun is reassigned to duties in the Vilis Subsector.
As Zhodani thrusts forced the collapse of Imperial positions in the Vilis subsector, the Asigu Guukun was assigned to duty infiltrating enemy lines carrying communications to sieged, embattled or cut off positions.  With Imperial forces in retreat, this duty was extremely hazardous.  They still managed to thread the hazards without damage or direct danger.  During this service, Aali developed a number of relationships with those commanding other vessels sharing infiltration duty in her sector.  One of those relationships was with then Lieutenant Commander Emkir Meshrumiikiim of the IIS Gim Ka.  With things getting more grim, reenlistment was a requirement.  Despite her very demanding physical workouts, Aali felt age fighting her as her vessel was recalled to Rhylanor.  The Guukun saw action or received support in the Icetina, Ivendo, Thanber, Quare, Frenzie, Mirriam (Vilis), Denotam, Rangent, D'Ganzio, Ficant, Lanth, Ghandi Systems.

1109: Assigned: 1911th Flight Training Squadron, Rhylanor (Rhylanor)
Reassigned, Aali took transport from Lanth, through the D'Ganzio, Ivendo and Icetina systems to Rhylanor.  Assigned to help train new engineering support techs for service in an increasingly destructive war, the year began as a darkening blur of routine in classes, simulators or in space aboard vessels steadily arriving or coming on-line from Rhylanor's ship yards.  And always, there was the alert beacon in case Zhodani forces made another raid on the system as they had the year before.  The possible need too man ships and fight for Rhylanor itself!  This changed radically when Duke Norris of Regina arrived with an Imperial warrant to take full command of Imperial forces!  Things got even wilder as the massed Imperial fleet surprised an attacking Zhodani fleet in-system and mauled it before following the remaining enemy force out-system.  Aali and her students were assigned rescue and recovery work for both friendly and enemy forces in the wrecks.  Aali managed to hide her feelings at being left behind as the battle lines pushed spinward and she was left behind.

1110: Assigned Commander: IIS Sabiandulú (10,000 dTon Scout Cruiser) Training operations in the Rhylanor System.
Aali was promoted to Full Captain and assigned to command a training ship in operations to train recruits on all aspects of service aboard Scout vessels.  These operations, in concert with Imperial Naval forces, trained crews on ship's systems, combat operations and inter-service cooperation.  Acceptance of her post turned to hope of reassignment at the end of the year, as the Fifth Frontier War came to a close with an Imperial victory!  The Sabiandulú ran training cruises through the Rhylanor, Macene, Celepina, Nutema, Margesi, Jae Tellona and Equus systems, augmenting patrols there.

1111: Retained as Commander: IIS Sabiandulú (10,000 dTon Scout Cruiser) Training op's in the Rhylanor subsector.
Captain Piirirshu remained in assignment as the Sabiandulú transited the systems of the Rhylanor subsector in training cruises and exercises.  The few bright spots in her tour were non-military as she managed to locate Emkir, now somehow an 'Admiral', in the Porozlo System.  She was surprised and disappointed to learn he'd left that system after retiring.  Her attempts to track him lead to confusing suggestions that he either went native with a local anti-Imperial nationality or disappeared with a group of Imperial Knights!  As with the year before, the ship cruised the Rhylanor, Macene, Risek, Nutema, Margesi, Celepina, Equus and Jae Tellona systems.

1112: Retained as Commander: IIS Sabiandulú (10,000 dTon Scout Cruiser) Training op's in the Rhylanor subsector.
Watching as younger officers and enlisted people moved to positions in the active fleet, Aali realized her career had taken a permanent rut behind a desk.  Unable to see herself pushing papers for the rest of her service, she realized it was time to look for something new.  She transmitted her paperwork to command and, when the ship returned to the Rhylanor System, she signed ashore for the last time.  The ship continued training cruises in the the Rhylanor, Macene, Risek, Nutema, Margesi, Celepina, Equus and Jae Tellona systems.

Discharge: Rhylanor System(Rhylanor)

Aali's Possessions:
  Cash: 1,740,521 [2 KCr Imperial "bills"]
  Income: Cr 15,000 (Annual Imperial Stipend), Cr 1,000 (Lunion Stipend) Cr: 1,000(Regina Stipend)
  Assets that can be sold:
    TAS High Passage (Mora),  TAS High Passage (Rhylanor)
    4% Share ownership in New Stars, LLC,  4 Investment shares: Shanmuk Kavomiih" corp. Expansion

Rights                                                                         Titles                                                                                  Memberships:
Right to Bear Arms                                                       Knight Of the Imperium                                                     Knight Victor, Companion of the Order of the Tower and Sword
Right of Lawful Descent                                               Knight Of the Imperium                                                     Knight Defenders of the Marches
The Right of Appearance(Count of Denotam)             Squire of the Domain of Deneb                                          Order of the Knight Defenders of Lunion (Planetary)
                                                                                      Captain, Honorary (Lunion Planetary Navy,                      Order of Caranda's Sword (Planetary: Regina)
                                                                                                      Granted by Duke Luis of Lunion)                      TAS

  Fiefdom on Mora:
        (beachfront suite with servants, in Mora capital when in-system From Delphine)

Special:
  Emkir's Urn

Combat Gear:
  Weapons:
      Custom Gauss Rifle (HUD Integrated - Waist)
          Gyrostabilizer
          Electronic Sights with Light intensifier/Infrared/Telescopic modes, GunCam and Comm-Dot
          20 Gauss Ammo Clips(760 rounds)

      UAC PDW-1120 4mm x 3in Customized Gauss Pistol: Titanium shell coated by a sapphire coated w/over-weapon
          Scope with telescopic and infrared modes (HUD Integrated - Waist, GunCam and Comm-Dot)
          40 round, helical-fed mag
          2 Clips(140 rnds ea) standard rounds
          5 Clips(200 rnds ea) Teflon-coated Tungsten flechette in a plastic sabot w/steel rings
          2 Clips(140 rnds ea) Mild steel flechette
          Boxes: 1 Box - 100 rnds Tungsten DS
                      1 Box- 90 rnds Mild Steel DS

      Custom Bullpup Combat Shotgun with Telescopic/Infrared/Distance measuring scopes
          HUD Integrated - Waist, GunCam and Comm-Dot
          (12G, 10-rnd tube mag, pump action, swappable rifled /unrifled barrels-can be mag-fed
          factory 'blued steel' finish, black composite plastic pistol grip/fore-end, short barrel and heat baffle)
          10 Magazines of Ball Ammo (10-rnd magazines)
          (Uses the same ammo as a standard shotgun)

      Custom Combat Shotgun with Telescopic/Infrared/Distance measuring scopes
          ( 12G, 10-rnd tube mag, pump action, swappable rifled /unrifled barrels-can be mag-fed )
          factory 'blued steel' finish, black composite plastic pistol grip/fore-end, short barrel, heat baffle
          ( HUD Integrated – Waist )
          200 rounds Combat Buckshot ammo
          100 rounds Hollow point ammo
          100 rounds of 12-gauge #4 buck shot
          25 rounds of HEAT rounds

      Custom Snub Pistol, Six-Shooter #1 with distance measuring/Infrared Laser Sight Kit (HUD Integrated – Wrist )
          HUD Integrated - Waist, GunCam and Comm-Dot
          "Belt feed" Revolver adaptor (5 -10 min to swap)

      Custom Snub Pistol, Six-Shooter #2 (Duke Luis' gift-Lunion) with distance measuring/Infrared Laser Sight Kit (HUD Integrated – Wrist )
          GunCam and Comm-Dot
          Hip Holster with reservoir holding one 50 round chain
          GunCam and Comm-Dot
          Open Box of 7 gram ball ammo plus 12 rounds loose (85 rounds)
          5 Sealed Boxes of 7 gram ball ammo (470 rounds)
          5 speed loaders (1 loaded w/ball, 2 w/Tranq, 2 with Hollow point)
          40 rounds HEAP ammo
          40 rounds HEAT ammo
          Ornate Hip holster

      Custom Snub Pistol, Semi-auto, Magazine fed with distance measuring/Infrared Laser Sight Kit (HUD Integrated – Wrist )
          HUD Integrated - Waist, GunCam and Comm-Dot
          3 Ball magazines (20 rounds each)
          4 Ball magazines (15 rnds each)
          1 Box of 158 rounds ball ammunition
          1 Box Ball ammo [70 rounds]
          3 magazines Tranq ammo
          1 Box Tranq ammo [70 rounds]
          60 rounds Tranq ammo
          Hip and Shoulder Holsters

      Custom 9mm Revolver
          Engraved, stylish polished gun-metal (Duke Luis' gift to Emkir-Lunion)
          Inherited from Emkir
          13 Magazines ( 195 rounds – 15 per magazine ) [HUD Integration kit Not Installed]
          HUD Integrated - Waist, GunCam and Comm-Dot
          Belt-Feed adaptor and Belt housing attachment [Improved Gun Cam Not Installed]
          2 100-round ammo belts 7 Speed loaders (210 rounds)
          5 Boxes 9mm ball ammo (450 rounds)
          10 boxes of "50 rounds ea" chain-linked ball ammo
          Hip Holster
          Shoulder Holster Side Arm Cleaning Kit
          Sidearm Carrying Case

      Pulse Taser Pistol (also 1 Spare battery)
          HUD Integrated - Waist, GunCam and Comm-Dot
          with Thigh holster

      Custom Laser Sword(+1) and power pack

EMP Weapons:
  5x EMP grenades (Range: one or two room range)

Armor: ( Note: Her Vacc Suit can be used as cloth armor )
  Ballistic Cloth Armor
  9 suits regular Executive Armor and one set from Aiden with "Imperial Scout" Sewed into the shirt's front, and "Scouts do it with max thrust and a barrel roll" on the back
  Combat Armor, Self-Sealing, Chameleon-skinned, with team comms built in, and a 3D HUD(Providing depth of Vision, user-
              designed prioritzation of display options), PRIS vision modes(allowing modes including IR and LI), Telescopic view(100x),
              a rear-video camera, an integral Inertial Locator and a software "Loca-Tag" also organized with a Cable-HUD Integration Adaptor.
      Equipped with: Bio-sensor System: Separate arm and leg band sensors working with helmet sensors, a third party AI Medi-comp tied to a
          battery and comms system distributed across the armor and weighing 1.5 Kg.  The sensors would monitor the user's health and could
          activate a distress beacon if the user became incapacitated or killed.
      Equipped with a Psionic sheild System

General Combat Gear:
  Inertial locator and PRIS Goggles
  Shooters' headphones and glasses

Space Operations:
  Tailored TL 14 Cloth-2 Self-Seal Vacc Suit w/ 14 C PLSS(4 UHP Tanks/48hr-recycle/3.5 kg
  HUD w/PRIS and Inertial Locator
  Vacc Suit Patch kit x2 (5 patches each)
  Vacc Suit Deodorant(Can, 60 "8 hour" applications)
  Velcro pads (2 pc pad that can be used in vacc to connect items to a vacc suit to carry) [5 pcs x 4 packs]
  Magnetic Grips
  Vacc Suit Oxygen Leak Detector(TL7)
  Meteoroid Protective Garment (Cloth armor)
  Gauntlets, Vacc Suit, Wgt: 275 grams/pair
    Airtight gloves with standard-sized connecting rings to attach to a vacc suit.
    Made of the same fabric as vacc suits with triple layering on the palms and fingers.
    Taking up to 2 minutes to put both on and seal to the connecting ring, they should be inspected before each use

Electronics:
  Comms: TL D Multi-Channel, Continental (5000 km) range, Scramble-capable, Belt/Wrist/Armor mount, earbud/mouth boom extended
          Comm Unit (Video when hand-used only)
      Loaded App: "Loca-Tag" software(range: 20 miles) allowing range and azmuth from the home comms(ship) to be determined and allows other
          Loca-Tag users to use their location and other connected unit locations to triangulate anyone in the network.  (Bone Induction tabs)
      Loaded App: "Zhodani Language Translator/Instruction" translation software system able to run in background-mode to listen via her comms gear,
            able to detect and translate environmental sounds registering as Zhodani, which would be fed to her comms.  Also provides an on-device AI-
            led class teaching its user Zhodani, the software has a manual setting letting a user dictate exactly when to translate and which speakers to
            target within the realm of microphone directional control.  Translates Galanglic varients, Zdetl(Zhodani), Trokh(Aslan), Gvegh and
            Aekhu(Vargr), Te-zlodh(Darrian), Bilandin(Vilani), Sagamaal(Sword Worlds) and even Old High Vilani.
  Coded Ident-Chip
  Neural Stent : An implanted device allowing physical or App-Connected access to data devices and other devices allowing remote access to thought-drive
            work, data interaction and remote control using directed thought.
      Loaded App: "ShipsComp": An app designed by Colinne, automating connection of a user's stent to their ship's computer via wireless connections.
            This handles the repetative work of concentrating on the devices and steps needed to connect to the Upgrade's computer.
  Hand Computer : (TL B)
            Loaded App: "Zhodani Language Translator/Instruction" translation software system (See Above)
  TL E Sun glasses with modes for IR/LI and some energy bands along with telescopic modes
  Data-HUD-Goggles (TL-A):
      Light Intensifier, InfraRed and PRIS views
      Red LED's on forward corners to pick up vis-light and other bands
      Provides a complete 180 degree arc of vision
      Connectable to most portable computers
      Can superimpose maps/other data and data from sensors
      A 'rear sensor cluster' can give a rear view popup with opacity settings
      Telescopic functionality
      arc of vision, connectable to most portable computers, can superimpose maps/other data and
        data from sensors, a 'rear sensor cluster' can give a rear view
      popup, w/popup opacity settings with telescopic functionality
          local entertainment networks if configured for them
  LSP Data Goggles : w/Flash Damping, Targeting Enhancement: Very illegal@Law Lvl 5+, Filters bright lights, floats in
      fluid, connects to local entertainment networks if configured for them
  Sonic Probe (+3 to Lockpicking with TL 9- locks)
  Gaiter : TL E, when activated, it creates a seal with the skin and filters 99.9% of known particles
  Filter/Respirator mask (In ship's locker)
  Breather mask and 24-hour recharge tube (In ship's locker)
  Oxy-Breather mask ( TL 13 Lunion )
  Psi Shield
  Video/Still Camera
  PRIS Goggles ( Second Set)
  Comm dots (box of 10) with Mux (TL 13, Regina)
  Comm dots (box of 10) with Multiplexer(old)
  Wearable Personal Entertainment Network
  Atmosphere Tester(TL C) w/software and hand held senor "wand" snapped/clipped to a belt(Tests Atmo & water for
          Contamination/Radiation (2-piece unit connects to a personal computer, with a "pack" the size of an ammo pouch.  Roughly 10"x 5" x 4")
  Holographic projector w/a file of a rotating Mora which can be updated with data points.  Projector can also take new' files and personal images
  Datapad: (Cr 7,000) Large number of biographies and vidiographies on as many political names and Noble genealogies from Duke Leonard's Library
  Datapad : Volumes on linguistics, cryptographic and gambling games and methods from Duke Leonard's library
  Datapad : Patent of Nobility, and certification of the Rights awarded
  Datapad : Emkir's Patent of Nobility, and certification of the Rights awarded
  Datapads : 12 cheap units rigged for remote distraction
  3 Flashlights
  Scientific/Engineering Calculator
  2 sets of Crystals with recordings of her Orbital Jumps in the Dinomn system (Saturday, 299-1113): Aali's 2-crystal set and Emkir's
  Data Chip : Electronic version of the Kama Sutra
  Computer : Computer/Communicator with Backup storage pod

Drones:   Those with stent skills can connect to the controller via a comm dot and send commands mentally.
  Drone: High-end hand-sized unit, based on electric motors, battery clusters and stealth rotors, with multi-position audio and video pickups, able to spot risks
      directionally along with telescopic and motion sensitive functionality.  Sensitive audo pickups far enough apart to allow limited triangulation.  Very-short-
      range "down" and "side" pulsing short-range scanning, multiple audio and video pickups.  Minimal AI supporting flight stability and station holding and
      an added 'Expert System' supporting SAR.  A basic pistol without grip, fed from a swappable 10 rnd magazine and a dismountable silencer.(Denotam, KCr 15)
  2x Sensor Ball: 2 part unit with the "sensor ball" and a wrist-worn remote control bracer
      2-inch radius anti-grav propelled ball either directly controlled via the controller or following programmed mission orders coded ito the ball
            from the wrist unit. (Both have Comm Dots)
            Sensor balls have both audio and video acuity, as well as heat-based and micro-LIDAR sensors (KCr 15, Denotam)
            Modified with sniffers and a trace reference library identifying chemical, biologic signatures and more.  They support visual, audio and
            scent-based detection using the drones already-installed and augmented electronics.  The drones can be programmed to sample and hunt
            signatures in pre-programmed or AI-designed search patterns and save signatures in the libraries.
  Drone: Palm-launched, fan-driven, vid-capable with hardened electronics, high-grade app-driven controls and integral end-to-end network encryption
          between controller app and system (Range: 20 km) (KCr 10 - Regina) (Comm Dot mounted)
  4x Bomb Drone: Hand-sized low-end drone with a grenade and "pin-pull" electronics built in.  Designed to be detonated near a remote
          target.  (Range: 5 km) (Cr 1,000 - Denotam)

Clothes:
  3 Ship Suits
  2 ballistic cloth Ship Suit (Med. grey) with built-in cross-draw Velcro holster pocket
  Gown: Silver-grey Vilani (Duke Luis' gift-Lunion)
  Dress x2: Silver-grey, Vilani similar to gown but for day use (Duke Luis' gift-Lunion)
  Gown: Formal, of a charcoal grey color
  Gown: Semi-formal, below the mid-calf, with full sleeves and a high neckline, still suggesting at the glamor of an event gown in a shade of green, with a basic black
      dyed lace overlay of the bodice and a shawl to match.  The accents, hem-decor and cuffs will be black as well with a pair of flat, black formal shoes. (Cr 3,500, Denotam)
  Dress: Slinky little black, with stiletto shoes
  3 party outfits, w\accessories
  2 weeks casual cloths and undergarments
  Hiking Boots
  Lingerie: faux Silver Lamé underwear and Pareao, silver-laced teddy
  Sweater: Mint-green calf-length, fuzzy and fluffy
  4 pair generic footwear
  2 items light outer-wear
  2 pair Shorts, Running
  1 pair Shoes, Running
  2 Tee shirts
  2 workout outfits
  Bathing suit: Black one-piece with a "starscape" silkscreen and emblazoned with "Casino Royale, Denotam" on it in fabric-fixed silver micro-glitter
  Business proper Ceremonial gown(light green with swaths of light browns accenting her body shape)
  Suit, pants suit, core Vilani fashion, Mourning colors [Order, Rhylanor]
    Blue Ball Cap emblazoned with the name "INS Kaarshur" bought aboard the Mikaka class Naval carrier
  Fanny Pack

Uniforms:
  Knight Victor and Companion of the Order of the Tower and Sword
  Order of the March Defenders
  Order of the Knight Defenders of Lunion
  2 Class 'A' Imperial Scout Uniforms (Aali is no longer legally able to wear these except as approved by Marc )
  4 Day Undress Imperial Scout Uniforms (Aali is no longer legally able to wear these except as approved by Marc )
  1 pair uniform footwear

  Scout Belt Buckle: Silver Winged Serpent on a Green disk
      Serpent posed in an S-curve w/Dorsal tail fins having 2 stubby limbs in the middle of the S curve, mouth open and tongue extended near wing
      extended back, Rear wing raised w/upper "joint" nearly touching serpent's head and wing tip extending straight back at the level of the joint.
      Coded on a sub-miniature micro-circuit inside the buckle: retinal patterns, blood chem, finger, palm prints DNA and service history.
      If a non-owner attempts to wear the buckle, a point blank shot, equivalent a revolver shot, will fire inside 90 second of being put on.  The "hold
      out" round may be activated by the owner at extreme need and very close range.  Replacement buckles may be obtained at IISS bases for Cr 5000

Toolkits:
  Engineer's Toolkit
  Hand-comp tester/regulator, can be jacked into running systems like jump drive power regulator while in use
          Additional 'remote tools' pack allowing testing for extremely small losses of power in wire runs
  Life Support preserver kit [Must be installed on the ship]
  Electronics Toolkit
  Compact Mechanical Toolkit
  ¼ Kg of Std. Microfoil

Luggage:
  Footlocker(36 " x 19.25 " x 12 ") with stainless steel lock and handles
  Ordinary Footlocker(30'' x 15.75'' x 12.25")
  Duffel bag

Jewelry:
  Lanthanum ring in-set with a Tellona Diamond Chip (recovered from Zach's body and resized)
  Lapel Pin x2: Order the Knight Defenders of the Marches
  Lapel Pin x2: Order of Caranda's Sword(Regina)
  Lapel Pin: Order the Knight Victor, Companion of the Order of the Tower and Sword (two gold swords crossed behind a ruined tower enamelled in black)
  Chest Badge and Lapel Pin: Knight Victor, Companion of the Order of the Tower and Sword (two gold swords crossed behind a ruined tower enamelled in black)
  Chest Badge x2: Order of Caranda's Sword(Regina)
  Necklace: Silver chain with a "Fused Eternity symbol" made from Aali and Emkir's wedding rings:
        2 ferroCeramic Wedding rings(Ceramic filled ferric Skeleton [KCr 13 Mora])
  Engagement Ring: Silver ring with gold mount holding 5 ct Pink Spinel gem(Cr 800 Quasar Viper)
  White gold computer/wrist watch(LED display encased in a 1mm Andalusite tablet) with silver band (KCr 15, Quasar Viper)
  Gold inlayed white gold medal(Church of the Stellar Divinity) On a Silver chain (Cr 300 Quasar Viper)
  Lanthanum "Torc" in pattern of Terran Poison Ivy (Rhus radicans) Leaves/Vines (worth 10KCr)
  Necklace of water polished quartz and colorful Mora-native coral [Cr 500/Mora]
  Gold and Emerald starship brooch (Gift/Rhylanor)
  Platinum chain necklace with a "mountable" pendant that could be removed from the chain to wear it as a brooch
  The pendant's shape appears to be a ship's hull silhouette on which a display of her heraldry is crafted of cloisonne enamel using vivid glass colors and contained by white gold
          jeweler's wire (Cr 1,000 /Regina)
  Gold pin shaped like a cat but in a style evocative of tribal glyphs accented with an assortment of iridescent lemon-lime gems.(From Cedna in Tremous Dex)
  Silver pendant set with a large, transparent bright green tapered baguette-cut gem, surrounded by transparent dark brown gems [from Cedna in Tremous Dex]
  Gold "Ball and Chain" pin [Cr500/Mora]
  Broach: a sliver backed agate-like stone showing a chaos of colors but predominantly red veins, where the artist cut the stone itself to reveal the colors and let the veins
          lead him to creating a largely spiral topology. so the round silver backing highlighted the chaos of colors through which bold lines of red color ran. [Denotam, Cr 4,500]
  Necklace Ring protector
  Gold coated electronic "Fob" containing the genealogy of Sir Kaleo Dechomai, seven generations back

Booze:
  Anisette                                                                                           Limoncello
  Baijiu                                                                                               Mezcal
  Benedictine (herbal liqueur) x2                                                       Midori
  Chambord                                                                                        Pisco x2
  Cointreau (a brand of triple sec) x2                                                 Red Wine x2 (one Cr 100 bottle of red wine from Mikah)
  Crème de Cassis                                                                               Rosé wine
  Drambuie x2                                                                                     Rum, 100 proof
  Elderflower liqueur x4                                                                      Rye Whiskey 2x
  Frangelico (hazelnut liquor) x2                                                        Sambuca
  Fruit wine x2 (1 bottle Zila Atrake: has a rep as a quality wine)     Sloe Gin
  Galliano (vanilla dominated mix of herbs, fruit, florals)                  Vermouth
  Grappa Wine Bottle from Mikah (Cr 100 value)                              Whiskey x2(1 bottle from the Count)
  Kahlua x2 XO Café (tequila-based, coffee flavored)                       Whiskey-based cream liqueur

Ardenii Alcohol:
1x "Kiikurkia Cordials Summer blend": a fruit punch like cordial (Dislike: Zimzod, Mikah and Jocelynn, Like: Sekea and Aiden, Love: Aali)
1x "Shaaark Hu": a tart base like apples w/a chocolate blend and hint of nuts (Hate: Jocelynn and Aali, OK: Aiden and Zimzod. Love: Sekea and Mikah)
1x "Saeslaan": Slick, flavored with a hint of biting fruit and light on the tongue (Hate: Sekea, OK: Jocelynn, Like: Aiden, Love: Zimzod, Aali and Mikah)

General Possessions:
  Large Collection of Political, Economic, Culturally Anthropology and Sociology e-texts on data crystals
  Downloads on the genealogy of the high nobility from Duke Leonard's library
  Two Leather Spiked Collars, a whip
  An all expenses paid vacation "on demand" [Transport not included] to a high end resort in the Collace System(District 268)
  One box of "3 each" of Lemon scented air freshener (Stick to bulkhead, Lasts for 3 to 5 mo once activated)
  One box of "3 each" of Pungent Vanilla scented air freshener (Stick to bulkhead, Lasts for 3 to 5 mo once activated)
  Tri-Holo image: Emkir and Aali at an enclosed amusement park on Lanth at night with all the lights lit
  Slide-Rule, 500 yrs old, Marked in Vilani characters and numerals
  40% of a Tea Collection: "Teas of Regina" (which had been given to Emkir)
  1 bottle of over the counter pain killers (150 tablets)

Stuff Aali Kept from Emkir's Gear:
  The Silver-grey Vilani suit Emkir wore when he married Aali (which was a gift from Duke Luis' of Lunion)
  Emkir's Terran cavalry-style replica cutlass and scabbard (gift from Duke Luis'): decoration on her stateroom wall
  Gold cuff links with opals and rubies for a man's shirt

Left on Regina:
  Wedding and Reception Dress (With Parents)

  Survival Kit in Ship's Locker - Bought by Mikah on 302-1112(Contains:
    Filter/Respirator Combo. Mask
    Water 8 x .5 Liter Water (6 Kg)
    Food 1.5 30 days Food Bars(30 days)
    Cold-Light Sticks 30 - Each lasts 24hr
    CommLink/Beacon (1.5 Kg 500 km)
    Flares: 4 (lasts 15 min ea)
    Rifle, Survival 2.5 (500 rounds ammo rifle-2)
    Tarpaulin x2
    Cord 2mm X 300 meter
    Rope 1cm X 50 meter
    Grappling Hook
    24 Climbing Spikes & 1 Hammer
    First Aid Kit
    Machete
    Binoculars
    Shelter suit (With Shelter suit Heat Pump-30 days on suit)
    Water Purification Equip.
    20 matches
    5 Fishhooks & line
    Compass
    Raft(1 man)
    Carrying Case
    Survival Manual
    Carrying Case

Aali's Comm Dot Setup